


This includes a number of new story beats that take advantage of the more serious dialogue, even though the rest of what’s going on is still so over-the-top.

Hearing the fateful roar of a licker (who we didn’t realise before, but are blind) froze us in fear every time, both in the real world and in the game, as you discover there are worse things in the game than just zombies.įor those that are familiar with the original there’s nothing in terms of new content that’s quite as interesting as Lisa Trevor from the Resident Evil 1 remake, but the original design is still expanded upon and shifted around in some interesting ways. Or at least it’s certainly the scariest, with the worryingly quiet corridors that creak under foot and the ominous shadows that suggest disaster at every turn. He does appear elsewhere, depending on who you’re playing as, but it has to be said that the police station is, and has always been, the best bit of the game. You can usually hear him even when he’s not around and he adds a huge amount of tension to the police station section. Once he’s introduced to the story he follows you everywhere and cannot be killed, only stopped in his tracks for a few seconds. There’s also Mr X, the golem-like monster in a trenchcoat who became the precursor to Nemesis from Resident Evil 3. Instead of the pure cheese of the original it’s now perfectly ordinary, if sometimes amusingly on-the-nose.Īnd yet because the implausible story is still largely the same, and because the puzzles seems even more incongruous in this modern age, there’s still a welcome tang of Cheddar to the whole endeavour, even without bad dialogue or voice-acting to laugh at. The difference is subtle – characters’ clothing now resembles something a human being might actually wear and at least one of the minor monsters has been removed for being too unrealistic – but the biggest difference is that the script has been completely rewritten. Collecting plastic books from the library to put in the arms of a statute that drops a giant red gem is patently absurd but we’re very glad it’s all been kept – and in some cases expanded on – because silliness is all part of the Resident Evil DNA.Īnd yet this is the first entry since Resident Evil 7’s soft reboot, so the remake takes the same slightly more realistic approach as that game. You begin the game with only a few bullets to your name and must carefully explore the police station, searching for various keys and items and engaging in some highly impractical logic puzzles involving locked doors, desks, safes, and lockers. Each character also has a different set of weapons to collect but the first few hours are largely the same for both.
